hevvo Posted April 6, 2022 Share Posted April 6, 2022 - Nume plugin: Shop + Puncte - Autor: TeDy - Engine ( HLDS / SRCDS ) :hlds - Versiune:1.0 - Informatii: Acest plugin contine un sistem de puncte plus un magazin cu diferite beneficii.Punctele se obtin prin kill-uri (2p), plantari bomba (1 + 5p), dezamorsare bomba (5p) - Download: #include <amxmodx> #include <fun> #include <cstrike> #include <hamsandwich> #include <fakemeta_util> #pragma tabsize 0 native get_user_points( id ) native set_user_points( id, points ) new bool: Speed[17]; new const szTg[] = "Shop"; public plugin_init( ) { register_plugin( "S", "shop", "TeDy" ); RegisterHam( Ham_Spawn, "player", "Sp", true ); register_event("CurWeapon" , "CWeapon" , "be" , "1=1" ); register_clcmd( "say shop", "TS", -1 ); register_clcmd( "say /shop", "TS", -1 ); register_clcmd( "say_team shop", "TS", -1 ); register_clcmd( "say_team /shop", "TS", -1 ); } public client_putinserver( id ) { Speed[id] = false; } public TS( id ) { if( is_user_connected( id ) && is_user_alive( id ) ) { switch( get_user_team( id ) ) { case 1,2: SM( id ); } } else client_printcolor( id, "^4[%s]^1Trebuie sa fi in viata pentru a deschide ^3Shopul ^1!", szTg ); } public SM( id ) { new szMenu[ 10 char ]; format( szMenu, charsmax( szMenu ), "\r[%s] \wMenu",szTg); new menu = menu_create ( szMenu , "Menu" ); menu_additem( menu, "\w10 HP \r[5 Puncte]", "1", 0); menu_additem( menu, "\w10 AP \r[5 Puncte]", "2", 0); menu_additem( menu, "\wGravitatie \y400 \r[2 Puncte]", "3", 0); menu_additem( menu, "\wSpeed \y450 \r[5 Puncte]", "4", 0); menu_additem( menu, "\wSchimb \y1000$ \wcu \y1 Punct", "5", 0); menu_setprop ( menu, MPROP_EXIT, MEXIT_ALL ); menu_display ( id, menu, 0 ); return 1; } public Menu( id, menu, item ) { if( item == MENU_EXIT ) { return 1; } new data [ 6 ], szName [ 64 ]; new access, callback; menu_item_getinfo ( menu, item, access, data,charsmax ( data ), szName,charsmax ( szName ), callback ); new key = str_to_num ( data ); switch(key) { case 1: { new points = get_user_points( id ) - 10; if( points < 0 ) { client_printcolor( id, "^4[%s]^1Nu ai destule puncte !",szTg ); return 1; } else { new iHealth = get_user_health(id); if(iHealth >= 120) { client_printcolor( id, "^4[%s]^1 Ai atins limita maxima de ^3 120 HP", szTg ); } else { fm_set_user_health(id, iHealth + 10); set_user_points( id, points ); return 1; } } } case 2: { new points = get_user_points( id ) - 10; if( points < 0 ) { client_printcolor( id, "^4[%s]^1Nu ai destule puncte !",szTg ); return 1; } else { new iArmor = get_user_armor(id); if(iArmor >= 120) { client_printcolor( id, "^4[%s]^1 Ai atins limita maxima de ^3 120 AP", szTg ); } else { fm_set_user_armor(id, iArmor + 10); client_printcolor( id, "^4[%s]^1 Ai cumparat ^3 10 AP", szTg ); set_user_points( id, points ); return 1; } } } case 3: { new points = get_user_points( id ) - 2; if( points < 0 ) { client_printcolor( id, "^4[%s]^1Nu ai destule puncte !",szTg ); return 1; } set_user_gravity(id, 0.5); client_printcolor( id, "^4[%s]^1 Ai cumparat ^3 400 Gravitatie", szTg ); set_user_points( id, points ); return 1; } case 4: { new points = get_user_points( id ) - 5; if( points < 0 ) { client_printcolor( id, "^4[%s]^1Nu ai destule puncte !",szTg ); return 1; } Speed[id] = true; client_printcolor( id, "^4[%s]^1 Ai cumparat ^3 450 Speed", szTg ); set_user_points( id, points ); return 1; } case 5: { Schimb(id); } } return 1; } public Schimb ( id ) { new money = cs_get_user_money( id ); new points = get_user_points( id ); new szSchimb[ 10 char ]; format( szSchimb, charsmax( szSchimb ), "\r[%s] \wSchimb Bani / Points",szTg); new SchimbMenu = menu_create ( szSchimb , "SchimbHandled" ); if( points < 1 ) { menu_additem( SchimbMenu, "\w1 Puncte \y- \r1000$", "1", 0); } else { menu_additem( SchimbMenu, "\w1 Puncte \y- \d No Money", "1", 0); } if( money < 1000 ) { menu_additem( SchimbMenu, "\w1000$ \y- \r1 Puncte", "2", 0); } else { menu_additem( SchimbMenu, "\w1000$ \y- \d No Points", "2", 0); } menu_setprop ( SchimbMenu, MPROP_EXIT, MEXIT_ALL ); menu_display ( id, SchimbMenu, 0 ); return 1; } public SchimbHandled( id, SchimbMenu, item ) { if( item == MENU_EXIT ) { return 1; } new data [ 6 ], szName [ 64 ]; new access, callback; menu_item_getinfo ( SchimbMenu, item, access, data,charsmax ( data ), szName,charsmax ( szName ), callback ); new key = str_to_num ( data ); switch(key) { case 1: { new money = cs_get_user_money( id ); new points = get_user_points( id ); if( money < 1000 ) { client_printcolor( id, "^4[%s]^1Nu ai destui sau bani pentru a face schimbul !",szTg ); return 1; } client_printcolor( id, "^4[%s]^1Ai schimbat ^3 1 Puncte ^1si ai primit ^3 1000$ ^1!", szTg); cs_set_user_money( id, money - 1000 ); set_user_points( id, points + 1 ); return 1; } case 2: { new money = cs_get_user_money( id ); new points = get_user_points( id ); if( points < 1 ) { client_printcolor( id, "^4[%s]^1Nu ai destule sau points pentru a face schimbul !",szTg ); return 1; } client_printcolor( id, "^4[%s]^1Ai schimbat ^3 1000$ ^1si ai primit ^3 1 Points ^1!", szTg); cs_set_user_money( id, money + 1000 ); set_user_points( id, points - 1 ); return 1; } } return 1; } public CWeapon( id ) { if( Speed[ id ] ) { if( get_user_weapon(id)) { set_user_maxspeed(id, 450.0); } } } public Sp( id ) { Speed[id] = false; set_user_gravity(id, 1.0); } stock client_printcolor(const id, const input[], any:...) { new count = 1, players[32]; static msg[191]; vformat(msg, 190, input, 3); replace_all(msg, 190, "!g", "^x04"); // Green Color replace_all(msg, 190, "!n", "^x01"); // Default Color replace_all(msg, 190, "!t", "^x03"); // Team Color if(id) players[0] = id; else get_players(players, count, "ch"); for (new i = 0; i < count; i++) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]); write_byte(players[i]); write_string(msg); message_end(); } } #include < amxmodx > #include < amxmisc > #include < fakemeta > #include < hamsandwich > #include < CC_ColorChat > #include < csx > #include < cstrike > #pragma semicolon 1 #define ADMIN_ACCESS ADMIN_IMMUNITY #define is_user_player(%1) ( 1 <= %1 <= g_MaxPlayers ) #define PLUGIN_NAME "Engine Sistem Puncte" #define PLUGIN_VERSION "1.1" #define PLUGIN_AUTHOR "TeDy" new const g_szTag[ ] = "[RUN]"; // Make files? new const szWriteCvarsPoints[ ] = "addons/amxmodx/configs/points/points.cfg"; new const szLocationPoints[ ] = "addons/amxmodx/configs/points"; const PEV_SPEC_TARGET = pev_iuser2; new g_iUserPoints[ 33 ]; new File[ 128 ]; new points_gamename; new SyncHudMessage, g_MaxPlayers; enum _:iCvars { EnableBombEvents, ShowType, CostOnePoint, PointsPerHS, PointsBombPlanted, PointsBombExploded, PointsBombDefused, AddPointsNewRound, EnableRespawn, PointsForRespawn, PointsForRespawnChance } ; new g_iCvar[ iCvars ]; public plugin_init( ) { register_plugin( PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR ); register_event( "DeathMsg", "event_DeathMsg", "a" ); register_forward( FM_GetGameDescription, "GameDesc" ); register_forward( FM_PlayerPreThink, "fwd_PlayerPreThink" ); RegisterHam( Ham_Spawn, "player", "Ham_PlayerSpawned_Post", 1 ); RegisterHam( Ham_Killed, "player", "Ham_PlayerKilled", 1 ); register_clcmd( "say /cp", "ClCmdSayBuyPoint" ); register_clcmd( "say_team /cp", "ClCmdSayBuyPoint" ); register_clcmd( "say /top", "ClCmdSayShowAllPoints" ); register_clcmd( "say_team /top", "ClCmdSayShowAllPoints" ); register_clcmd( "say /puncte", "ClCmdSayPoints" ); register_clcmd( "say_team /puncte", "ClCmdSayPoints" ); register_concmd( "amx_acorda_puncte" ,"ClCmdGivePoints", ADMIN_ACCESS, "< nume / @ALL / @T / @CT > < Puncte >" ); register_concmd( "amx_retrage_puncte", "ClCmdTakePoints", ADMIN_ACCESS, "< nume > < Puncte >" ); register_concmd( "amx_reset_puncte", "ClCmdResetPoints", ADMIN_ACCESS, "< nume / @ALL >" ); g_iCvar[ ShowType ] = register_cvar( "points_show_info", "1" ); g_iCvar[ EnableBombEvents ] = register_cvar( "points_bombevents_rewards", "1" ); g_iCvar[ CostOnePoint ] = register_cvar( "points_costonepoint", "4000" ); g_iCvar[ PointsPerHS ] = register_cvar( "points_per_headshot", "2" ); g_iCvar[ PointsBombPlanted ] = register_cvar( "points_bomb_planted", "4" ); g_iCvar[ PointsBombExploded ] = register_cvar( "points_bomb_exploded", "1" ); g_iCvar[ PointsBombDefused ] = register_cvar( "points_bomb_defused", "5" ); g_iCvar[ PointsForRespawn ] = register_cvar( "points_for_respawn", "10" ); g_iCvar[ PointsForRespawnChance ] = register_cvar( "points_respawn_chance", "70" ); g_iCvar[ EnableRespawn ] = register_cvar( "points_enable_respawn", "1" ); points_gamename = register_cvar( "points_gamename", "RUN INDUNGI SISTEMS" ); SyncHudMessage = CreateHudSyncObj( ); g_MaxPlayers = global_get( glb_maxClients ); new DataDir[ 64 ]; get_datadir( DataDir, 63 ); format( File, 127, "%s/AdvancedPointsSystem.dat", DataDir ); } public plugin_precache( ) { server_cmd( "exec %s", szWriteCvarsPoints ); if( !dir_exists( szLocationPoints ) ) mkdir( szLocationPoints ); if( !file_exists( szWriteCvarsPoints ) ) { write_file( szWriteCvarsPoints, "// In acest fisier se afla cvar-urile legate despre puncte:"); write_file( szWriteCvarsPoints, " "); write_file( szWriteCvarsPoints, "points_show_info ^"1^" // 0: Afiseaza datele in HUD sub radar | 1: Afiseaza datele deasupra vietii" ); write_file( szWriteCvarsPoints, "points_bombevents_rewards ^"1^" // 0: Dezactivat | 1: Activat -> Puncte obtinute pe plantarea/dezamorsarea/explodearea bombei" ); write_file( szWriteCvarsPoints, "points_costonepoint ^"4000^" // Cat sa coste un punct atunci cand il cumperi prin comanda /buypoint" ); write_file( szWriteCvarsPoints, "points_per_headshot ^"2^" // Cate puncte sa primesti pe HeadShot !" ); write_file( szWriteCvarsPoints, "points_bomb_planted ^"1^" // Cate puncte sa primesti pe plantarea bombei" ); write_file( szWriteCvarsPoints, "points_bomb_exploded ^"2^" // Cate puncte sa primesti pe explodarea bombei" ); write_file( szWriteCvarsPoints, "points_bomb_defused ^"1^" // Cate puncte sa primesti pe dezamorsarea bombei" ); write_file( szWriteCvarsPoints, "points_enable_respawn ^"1^" // Activeaza / Dezactiveaza respawn-ul cand victima moare doar daca are X PUNCTE" ); write_file( szWriteCvarsPoints, "points_for_respawn ^"1000^" // Cate puncte sa aiba victima ca sa poata reinvia atunci cand este omorata" ); write_file( szWriteCvarsPoints, "points_respawn_chance ^"40^" // Cate sanse sa aiba victima ca sa poata reinvia" ); write_file( szWriteCvarsPoints, "points_gamename ^"Adv. Points System v1.1^" // Schimbi numele default( Counter-Strike ) cu altul" ); //write_file( szWriteCvarsPoints, "cvar ^"1 / 0^" // De cate sanse are nevoie victima ca sa invie atunci cand are X PUNCTE" ); } } public plugin_natives( ) { register_native( "get_user_points", "native_get_user_points", 1 ); register_native( "set_user_points", "native_set_user_points", 1 ); } public native_get_user_points( id ) { return g_iUserPoints[ id ]; } public native_set_user_points( id, points ) { g_iUserPoints[ id ] = points; } public client_putinserver( id ) { LoadUserPoints( id ); } public client_disconnect( id ) { SaveUserPoints( id ); } public GameDesc( ) { static szGameName[ 32 ]; get_pcvar_string( points_gamename, szGameName, 31 ); forward_return( FMV_STRING, szGameName ); return FMRES_SUPERCEDE; } public fwdPlayerPreThink( id ) { if( is_user_alive( id ) ) { new target, body; get_user_aiming( id, target, body, 9999 ); new CsTeams:team = cs_get_user_team( id ); if( is_user_alive( target ) ) { if( is_user_player( target ) ) { new CsTeams:targetTeam = cs_get_user_team( target ); new szName[ 32 ]; get_user_name( target, szName, sizeof( szName ) -1 ); new sMessage[ 64 ]; if( targetTeam == team ) { formatex( sMessage, sizeof( sMessage ) -1, "%s: %s^nHealth: %i | Puncte: %i", is_user_vip( target ) ? "VIP" : "Friend", szName, get_user_health( target ), g_iUserPoints[ target ] ); } else if( targetTeam != team && team != CS_TEAM_CT ) { formatex( sMessage, sizeof( sMessage ) -1, "%s: %s^nHealth: %i | Puncte: %i", is_user_vip( target ) ? "VIP" : "Enemy", szName, get_user_health( target ), g_iUserPoints[ target ] ); } if( targetTeam == CS_TEAM_CT ) { set_hudmessage( 0, 255, 0, -1.0, 0.6, 0, 0.0, 0.1, 0.0, 0.0, -1 ); } else if( targetTeam == CS_TEAM_T ) { set_hudmessage( 127, 0, 0, -1.0, 0.6, 0, 0.0, 0.1, 0.0, 0.0, -1 ); } show_hudmessage( id, "%s", sMessage ); } } } return FMRES_IGNORED; } public event_DeathMsg( ) { new iKiller = read_data( 1 ); new iVictim = read_data( 2 ); new iHeadshot = read_data( 3 ); if( !is_user_connected( iKiller ) || !is_user_connected( iVictim ) ) { return; } if( iKiller == iVictim ) { return; } if( iHeadshot ) { g_iUserPoints[ iKiller ] += get_pcvar_num( g_iCvar[ PointsPerHS ] ); set_hudmessage( random( 255 ), random( 255 ), random( 255 ), 0.6, 0.7, 1, 6.0, 7.0 ); show_hudmessage( iKiller, "+%i points", get_pcvar_num( g_iCvar[ PointsPerHS ] ) ); } else { g_iUserPoints[ iKiller ]++; set_hudmessage( random( 255 ), random( 255 ), random( 255 ), 0.6, 0.7, 0, 6.0, 7.0 ); show_hudmessage( iKiller, "+1 point" ); } } public Ham_PlayerSpawned_Post( id ) { if( is_user_connected( id ) && is_user_alive( id ) ) { set_task( 1.0, "ShowHud", id, _, _, "b" ); } } public Ham_PlayerKilled( iVictim, iAttacker, iShouldgib ) { if( get_pcvar_num( g_iCvar[ EnableRespawn ] ) == 0 || !is_user_connected( iVictim ) ) return PLUGIN_CONTINUE; new iPoints = get_pcvar_num( g_iCvar[ PointsForRespawn ] ); new iChance = random_num( 1, 100 ); new iAccepted = get_pcvar_num( g_iCvar[ PointsForRespawnChance ] ); if( g_iUserPoints[ iVictim ] == iPoints ) { if( iChance <= iAccepted ) { ExecuteHamB( Ham_CS_RoundRespawn, iVictim ); ColorChat( 0, TEAM_COLOR, "^x04%s^x01 Tocmai ai fost inviat pentru ca ai avut^x03 %i^x01 sanse !", g_szTag, iChance ); } if( iChance >= iAccepted ) { ColorChat( 0, TEAM_COLOR, "^x04%s^x01 Poate runda viitoare vei avea^x03 %i^x01 sanse pentru a putea reinvia !", g_szTag, iChance ); } } return PLUGIN_CONTINUE; } public ShowHud( id ) { switch( get_pcvar_num( g_iCvar[ ShowType ] ) ) { case 0: { if( is_user_connected( id ) && is_user_alive( id ) && ( get_user_team( id ) == 1 || get_user_team( id ) == 2 ) ) { set_hudmessage( random( 250 ), random( 250 ), random( 250 ), 0.01, 0.23, 0, 0.5, 15.0, 2.0, 2.0, -1 ); ShowSyncHudMsg( id, SyncHudMessage, "HP: %d^nPoints: %d", get_user_health( id ), g_iUserPoints[ id ] ); } else { new idSpec; new iPlayerName[ 32 ]; idSpec = pev( id, PEV_SPEC_TARGET ); get_user_name( idSpec, iPlayerName, 31 ); set_hudmessage( random( 250 ), random( 250 ), random( 250 ), 0.01, 0.22, 0, 0.5, 15.0, 2.0, 2.0, -1 ); ShowSyncHudMsg( id, SyncHudMessage, "Spectating: %s^nHealth: %d^nPuncte: %d", iPlayerName, get_user_health( idSpec ), g_iUserPoints[ idSpec ] ); } } case 1: { if( is_user_connected( id ) && is_user_alive( id ) && ( get_user_team( id ) == 1 || get_user_team( id ) == 2 ) ) { set_hudmessage( 0, 0, 254, 0.01, 0.91, 0, 0.5, 15.0, 2.0, 2.0, -1 ); ShowSyncHudMsg( id, SyncHudMessage, "HP: %d | AP: %d | Puncte: %d", get_user_health( id ), get_user_armor( id ), g_iUserPoints[ id ] ); } else { new idSpec; new iPlayerName[ 32 ]; idSpec = pev( id, PEV_SPEC_TARGET ); get_user_name( idSpec, iPlayerName, 31 ); set_hudmessage( random( 250 ), random( 250 ), random( 250 ), -1.0, 0.7, 0, 0.5, 15.0, 2.0, 2.0, -1 ); ShowSyncHudMsg( id, SyncHudMessage, "Spectating: %s^nHealth: %d^nPuncte: %d", iPlayerName, get_user_health( idSpec ), g_iUserPoints[ idSpec ] ); } } } } public ClCmdSayBuyPoint( id ) { if( is_user_connected( id ) ) { new g_iUserMoney = cs_get_user_money( id ); new iNeededMoney = get_pcvar_num( g_iCvar[ CostOnePoint ] ); if( g_iUserMoney < iNeededMoney ) ColorChat( 0, TEAM_COLOR, "^x04%s^x01 Mai ai nevoie de^x03 %d $^x01 pentru a cumpara^x03 1 punct^x01 !", g_szTag, iNeededMoney - g_iUserMoney ); else { g_iUserPoints[ id ] += 1; cs_set_user_money( id, g_iUserMoney - iNeededMoney ); ColorChat( 0, TEAM_COLOR, "^x04%s^x01 Tocmai ai cumparat^x03 1 punct^x01 pentru^x03 %d $ !", g_szTag, iNeededMoney ); } } } public ClCmdSayShowAllPoints( id ) { new iPlayers[ 32 ], iPlayersNum, szName[ 40 ], szMotd[ 1024 ], len; len = formatex( szMotd, charsmax( szMotd ), "<html> "); get_players( iPlayers, iPlayersNum ); for( new i = 0 ; i < iPlayersNum ; i++ ) { get_user_name( iPlayers[ i ], szName, charsmax( szName ) ); len += formatex( szMotd[ len ], charsmax( szMotd ) - len, "<br> <center> <font color=#008000>Name:</font> <font color=#8A2BE2>%s</font> | <font color=#008000>Points:</font> <font color=#8A2BE2>%i</font> </center> <br>", szName, g_iUserPoints[ iPlayers[ i ] ] ); } formatex( szMotd[ len ], charsmax( szMotd ) - len, "</html>" ); show_motd( id, szMotd ); } public ClCmdSayPoints( id ) { set_hudmessage( 127, 42, 255, 0.03, 0.86, 2, 6.0, 10.0 ); show_hudmessage( id, "Ai %i puncte !", g_iUserPoints[ id ] ); ColorChat( id, TEAM_COLOR, "^x04%s^x01 Ai^x03 %i^x01 puncte !!!", g_szTag, g_iUserPoints[ id ] ); return PLUGIN_CONTINUE; } public bomb_planted( iPlanter ) { if( get_pcvar_num( g_iCvar[ EnableBombEvents ] ) == 0 || !is_user_connected( iPlanter ) ) return PLUGIN_CONTINUE; g_iUserPoints[ iPlanter ] += get_pcvar_num( g_iCvar[ PointsBombPlanted ] ); ColorChat( 0, TEAM_COLOR, "^x04%s^x03 %s^x01 a primit^x03 1 punct^x01 pentru plantarea bombei !", g_szTag, get_name( iPlanter ) ); return PLUGIN_CONTINUE; } public bomb_explode( iExploder ) { if( get_pcvar_num( g_iCvar[ EnableBombEvents ] ) == 0 || !is_user_connected( iExploder ) ) return PLUGIN_CONTINUE; g_iUserPoints[ iExploder ] += get_pcvar_num( g_iCvar[ PointsBombExploded ] ); ColorChat( 0, TEAM_COLOR, "^x04%s^x03 %s^x01 a primit^x03 2 puncte^x01 pentru explodarea bombei !", g_szTag, get_name( iExploder ) ); return PLUGIN_CONTINUE; } public bomb_defused( iDefuser ) { if( get_pcvar_num( g_iCvar[ EnableBombEvents ] ) == 0 || !is_user_connected( iDefuser ) ) return PLUGIN_CONTINUE; g_iUserPoints[ iDefuser ] += get_pcvar_num( g_iCvar[ PointsBombDefused ] ); ColorChat( 0, TEAM_COLOR, "^x04%s^x03 %s^x01 a primit^x03 1 punct^x01 pentru dezamorsarea bombei !", g_szTag, get_name( iDefuser ) ); return PLUGIN_CONTINUE; } public ClCmdGivePoints( id ) { if( !( get_user_flags( id ) & ADMIN_ACCESS ) ) { client_cmd( id, "echo Nu ai acces la aceasta comanda!" ); return 1; } new szFirstArg[ 32 ], szSecondArg[ 10 ]; read_argv( 1, szFirstArg, sizeof ( szFirstArg ) -1 ); read_argv( 2, szSecondArg, sizeof ( szSecondArg ) -1 ); if( equal( szFirstArg, "" ) || equal( szSecondArg, "" ) ) { client_cmd( id, "echo amx_give_points < nume / @ALL / @T / @CT > < points >" ); return 1; } new iPlayers[ 32 ]; new iPlayersNum; new iPoints = str_to_num( szSecondArg ); if( iPoints <= 0 ) { client_cmd( id, "echo Valoare Punctelor trebuie sa fie mai mare decat 0!" ); return 1; } if( szFirstArg[ 0 ] == '@' ) { switch ( szFirstArg[ 1 ] ) { case 'A': { if( equal( szFirstArg, "@ALL" ) ) { get_players( iPlayers, iPlayersNum, "ch" ); for( new i = 0; i < iPlayersNum ; i++ ) g_iUserPoints[ iPlayers[ i ] ] += iPoints; ColorChat( 0, TEAM_COLOR, "^x04^%s^x01 Adminul^x03 %s^x01 le-a dat^x03 %i Puncte^x01 tuturor jucatorilor!", g_szTag, get_name( id ), iPoints ); return 1; } } case 'T': { if( equal( szFirstArg, "@T" ) ) { get_players( iPlayers, iPlayersNum, "ceh", "TERRORIST" ); if( iPlayersNum == 0 ) { client_cmd( id, "echo Nu se afla niciun jucator in aceasta echipa!" ); return 1; } for( new i = 0; i < iPlayersNum ; i++ ) g_iUserPoints[ iPlayers[ i ] ] += iPoints; ColorChat( 0, TEAM_COLOR, "^x04^%s^x01 Adminul^x03 %s^x01 le-a dat^x03 %i puncte^x01 jucatorilor de la^x03 TERO^x01!", g_szTag, get_name( id ), iPoints ); return 1; } } case 'C': { if( equal( szFirstArg, "@CT" ) ) { get_players( iPlayers, iPlayersNum, "ceh", "CT" ); if( iPlayersNum == 0 ) { client_cmd( id, "echo Nu se afla niciun jucator in aceasta echipa!" ); return 1; } for( new i = 0; i < iPlayersNum ; i++ ) g_iUserPoints[ iPlayers[ i ] ] += iPoints; ColorChat( 0, TEAM_COLOR, "^x04^%s^x01 Adminul^x03 %s^x01 le-a dat^x03 %i puncte^x01 jucatorilor de la^x03 CT^x01!", g_szTag, get_name( id ), iPoints ); return 1; } } } } new iPlayer = cmd_target( id, szFirstArg, 8 ); if( !iPlayer ) { client_cmd( id, "echo Jucatorul %s nu a fost gasit!", szFirstArg ); return 1; } g_iUserPoints[ iPlayer ] += iPoints; new szName[ 32 ]; get_user_name( iPlayer, szName, sizeof ( szName ) -1 ); ColorChat( 0, TEAM_COLOR, "^x04%s^x01 Adminul^x03 %s^x01 i-a dat^x03 %i puncte^x01 lui^x03 %s^x01.", g_szTag, get_name( id ), iPoints, szName ); return 1; } public ClCmdTakePoints( id ) { if( !( get_user_flags( id ) & ADMIN_ACCESS ) ) { client_cmd( id, "echo Nu ai acces la aceasta comanda!" ); return 1; } new szFirstArg[ 32 ], szSecondArg[ 10 ]; read_argv( 1, szFirstArg, sizeof ( szFirstArg ) -1 ); read_argv( 2, szSecondArg, sizeof ( szSecondArg ) -1 ); if( equal( szFirstArg, "" ) || equal( szSecondArg, "" ) ) { client_cmd( id, "echo amx_take_points < nume > < puncte >" ); return 1; } new iPoints = str_to_num( szSecondArg ); if( iPoints <= 0 ) { client_cmd( id, "echo Valoare Punctelor trebuie sa fie mai mare decat 0!" ); return 1; } new iPlayer = cmd_target( id, szFirstArg, 8 ); if( !iPlayer ) { client_cmd( id, "echo Jucatorul %s nu a fost gasit!", szFirstArg ); return 1; } if( g_iUserPoints[ iPlayer ] < iPoints ) { client_cmd( id, "echo Jucatorul %s nu are atatea puncte! Are doar %i puncte !", szFirstArg, g_iUserPoints[ iPlayer ] ); return 1; } g_iUserPoints[ iPlayer ] -= iPoints; new szName[ 32 ]; get_user_name( iPlayer, szName, sizeof( szName ) -1 ); ColorChat( 0, TEAM_COLOR, "^x04%s^x01 Adminul^x03 %s^x01 i-a sters^x03 %i puncte^x01 lui^x03 %s^x01.", g_szTag, get_name( id ), iPoints, szName ); return 1; } public ClCmdResetPoints( id, level, cid ) { if( !cmd_access( id, level, cid, 2 ) ) { return PLUGIN_HANDLED; } new szArgument[ 32 ]; read_argv( 1, szArgument, charsmax( szArgument ) ); new iPlayer[ 32 ], iPlayersNum, all; get_players( iPlayer, iPlayersNum, "c" ); if( equal( szArgument, "@ALL" ) ) { for( new i; i < iPlayersNum; i++ ) { all = iPlayer[ i ]; g_iUserPoints[ all ] = 0; ColorChat( 0, TEAM_COLOR, "^x04%s^x01 Adminul^x03 %s^x01 v-a resetat toate^x03 punctele !!!", g_szTag, get_name( id ) ); } } else { new player = cmd_target( id, szArgument, 10 ); if( !player ) { return PLUGIN_HANDLED; } new TargetName[ 32 char ]; get_user_name( player, TargetName, charsmax( TargetName ) ); g_iUserPoints[ player ] = 0; ColorChat( 0, TEAM_COLOR, "^x04%s^x01 Adminul^x03 %s^x01 i-a resetat punctele lui^x03 %s^x01 !!!", g_szTag, get_name( id ), TargetName ); } return PLUGIN_HANDLED; } public SaveUserPoints( id ) { new Name[ 32 ]; get_user_name( id, Name, 31 ); static Data[ 1024 ]; formatex( Data, sizeof( Data ) - 1, "^"%i^"", g_iUserPoints[ id ] ); new Save[ 512 ]; format( Save, 511, "^"%s^" %s", Name, Data ); new Line[ 128 ], Linie, IsPlayer = false, Arg1[ 32 ]; new FileOpen = fopen( File, "rt" ); while( !feof( FileOpen ) ) { fgets( FileOpen, Line, 127 ); trim( Line ); parse( Line, Arg1, 31 ); if( equali( Arg1, Name ) ) { write_file( File, Save, Linie ); IsPlayer = true; break; } Linie++; } fclose( FileOpen ); if( !IsPlayer ) { write_file( File, Save, -1 ); } } public LoadUserPoints( id ) { new Name[ 32 ]; get_user_name( id, Name, 31 ); new Line[ 128 ], IsPlayer = false, Arg1[ 32 ], Arg2[ 32 ]; new FileOpen = fopen( File, "rt" ); while( !feof( FileOpen ) ) { fgets( FileOpen, Line, 127 ); trim( Line ); parse( Line, Arg1, 31, Arg2, 31 ); if( equali( Arg1, Name ) ) { g_iUserPoints[ id ] = str_to_num( Arg2 ); IsPlayer = true; break; } } fclose( FileOpen ); if( !IsPlayer ) { g_iUserPoints[ id ] = 1; } } stock get_name( id ) { new szName[ 32 ]; get_user_name( id, szName, sizeof ( szName ) -1 ); return szName; } stock bool:is_user_vip( id ) { if( get_user_flags( id ) & read_flags( "h" ) ) return true; return false; } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par } - Instalare: 1. Compliati fisierul shop.sma si mainpuncte.sma 2. Fisierul shop.amxx si mainpuncte.amxx il puneti in addons / amxmodx / plugins 3. Intrati in fisierul addons / amxmodx / configs / plugins.ini si adaugati la urma: shop. amxx si mainpuncte.amxx sunt prost Link to comment Share on other sites More sharing options...
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